Showing posts with label Dracula. Show all posts
Showing posts with label Dracula. Show all posts

Wednesday, June 8, 2011

#122 - Castlevania



The game was originally supposed to be titled Conanvania, but Konami came to their senses and gave Simon a whip.


I wonder how many hours people have spent trying to ascend the floating staircase.


Playing through every NES game really puts Nintendo's entire gaming output into perspective. Games traditionally failed on the NES, not because they weren't marketed properly like today, but because they were bad games. Read my Castelian and Castle of Deceit reviews to see why no one has ever heard of those games in 2011. Castlevania was released in 1987 for the Nintendo, and, if I'm not mistaken, was one of the first side-scrolling action games for the NES along with Kung Fu, Ghosts N Goblins, and the original Super Mario Bros. Out of all the aforementioned games, only Mario and Castlevania truly live on today. Kung Fu and Ghosts N Goblins were hardly bad games for their day, and in fact, sold quite well, but Castlevania was a huge success. It's for good reason: even 24 years later, Castlevania is one of those Nintendo games, like Mega Man or Contra, that possesses the ability to still feel fresh, exciting, and challenging on every playthrough.

Anyone who's ever been moderately interested in the Castlevania series has read a thousand retrospectives on the series; articles on why the first game was so influential, unique, interesting, fun, on why it launched a dynasty, etc. Even if you didn't read past the entry on Super Castlevania IV in said retrospective, everyone knows the story and the gameplay behind ¾ of the series. Some member of the Belmont goes to take on Dracula and his several reincarnations. Later, in the GBA and DS games, they introduce several new characters and soap opera plotlines, but that's none of our concern. What is important is each person's take on their time with Castlevania. In other words, where were you when you first played one of the original Castlevania games on the NES? So in a sort-of, kind-of break from tradition, I would like readers to leave a comment, stating their first experience with a Castlevania game. I'd prefer if your first experience was with Castlevania I-III on the NES, but beggars can't be choosers. Any reminiscences will do!



When I was a child in the early 90s, I never tried the original three for the NES or Super CV IV for the SNES, and I honestly can't say why. If I had to guess, though, I'd say a part of me was scared. I read game magazines and hint books at the time, and I knew Castlevania games were hard and not for the weak at heart. Don't get me wrong, I could handle a challenge as a kid. In a way, my argument implodes on itself because I know I rented every Mega Man game about a couple dozen times. I just could never beat really challenging games over a three-day rental period at Blockbuster, and I suppose, Mega Man, although challenging, was covered in a shroud of cuteness, which made him appealing to me. Despite his power, no one's going to look at Mega Man's adorable face and be terrified. Castlevania was dark, disturbing, mysterious. While my family was Christian, they wouldn't have objected to me playing the Castlevania games, so that excuse is out. Also, I enjoyed scaring myself, so Castlevania seems like a series I would have been drawn to. ALL THE PIECES FIT! Alas, I will never know my reasoning. While I later tried all three games on an NES emulator in the early 00s (yes, I was behind), my first Castlevania game was indeed Castlevania for the N64. Like many pitiful N64 owners, I swallowed up anything that looked remotely good. I hated the original Castlevania for the N64, but later I tried the "director's cut" Legacy of Darkness and found that much more enjoyable for reasons I can't recall. Nevertheless, neither of those games are solid first entries in the series if you're looking for a place to start.

Yes, all of the retrospectives are true: the original Castlevania is a masterful game and a love letter to monsters in general. Its six levels are intricately designed to make you feel like you're traversing the grounds of an evil castle in Transylvania. Instead of simply latching onto vampire mythology, the game throws every creature in the book at you: mummies, medusa heads, large bats, witches, and for flavor, Frankenstein's monster. For 1987, this was high-quality gaming that only the NES could provide (or, if you were in Japan, the Famicom Disk System). Beautiful atmospheric graphics, mostly tight controls, and some of the best music found in gaming, then and now, provide an all-around excellent experience. Complaints? When enemies hit you, they send you flying backward. Since there are a lot of flying enemies and a lot of precarious jumps to make, simple hits can lead to many instant deaths. If you're a fan, you know all of this already. If you're not a fan, why are you still reading? Go play Castelian or something.

A



As always...


Friday, March 25, 2011

#98 - Bram Stoker's Dracula





















I'm not sure what the background is supposed to be. A skeleton in a rocking chair with a Pharoah hat on?
















Get the coin, Mario-er, Renfield!


Back in the early 90's, nobody gave a "guldurn" when it came to movie video game adaptations. Who would have thought to adapt Francis Ford Coppola's "Bram Stoker's Dracula" (heheh) into a video game for EVERY SYSTEM KNOWN TO MAN? The movie has violence, blood, vampire threesomes, so hey, why not make it into a video game played predominantly by prepubescent males? On a side note, remember "Cliffhanger," the thrilling Sylvester Stallone piece? Yup, they adapted it into an NES game, and you better believe I can't wait to play that gem when I get to the letter "C." Anyways, when I play a game that was made for every system, I'm wary. Were developers really so swoll with cash that they were able to make five different versions (NES, SNES, Genesis, Sega CD, Master System?!)? Yeah, I'm pretty sure they would just make one crappy version and swap them around. Having never played the other versions of BSD (that's how I txt the title to my friends, yo), I can't say for sure. All I know is I'm surprised by how much the NES version doesn't suck.

It's your typical side-scroller, which in late 1993, was a played out genre on the NES. Nevertheless, it manages to get the job done. As I romped my way through the relatively easy stages, I thought of the game as "Castlevania-lite." Not only do you fight vampires (each boss battle is a different incarnation of Dracula - which is surprisingly cool), you battle banshees, Hydes, ghosts, disembodied hands, the works. You even hit honest-to-God, lightly glowing, completely-stolen-from-Mario question blocks to get different weapons or items. Most of the time, though, unless you're pining for extra hearts, you're better off with just your sword; the axes have a bizarre range and the mini-orbs only work if your enemy is coming towards you in a straight line. Each world has two different levels and once you reach the end of the second stage, you fight my-first-Dracula. Rinse and repeat for five stages (or eight, if you're on hard mode) and you're done! The game is over in a snap, Drackle, pop.

Perhaps the worst thing I can say about the game is that nothing stands out. The gameplay is serviceable, but unremarkable. The graphics are passable, but nothing here screams "late-gen NES" like Kirby's Adventure or the later Mega Man games; the animations too are subpar. Controls are surprisingly decent, although every so often the main character's becomes unstable from jumping, which can send him flying across the screen into pits of spikes or lava. The most offensive thing in the game would be the music, which tries desperately hard to sound orchestral and imposing, but instead comes off like a third-rate music student's final project.

I know that, back in the day, game companies had movie licenses by the billions, and basically did all they could to ensure that, if a movie was made, a game adaptation wouldn't be far behind (Hudson Hawk, anyone? I'm not kidding. It exists). My question is, who is the NES version of Bram Stoker's Dracula marketed towards? My best guess would be kids who wanted to see all the violence, blood, and sex of the movie, but were too young so they had to settle for the game, in hopes that there might be some 8-bit pixelated "action." Sorry kids: there's not even any poorly rendered cut-scenes. For everyone else who just wants to play a game on a lonely Friday evening, you could do worse. You could also do a lot better (Castlevania III, for starters), hence my very average grade of...

C